Environmental Storytelling with Gothic Art and Architecture

Scene assets modeled in Maya, Zbrush and textured in Substance Painter and Rendered in Unreal Engine | 2024

Software: Unreal Engine 5, Maya, Zbrush, Substance Painter, Photoshop, and Premier Pro

Responsible for Character Sculpting, Modeling, Rendering, Lighting, UV Mapping, Texturing and Enviroment Development

Virgin Mary Statue Turnaround

Virgin Mary Sculpted in Zbrush | Mary textured in Substance Painter | Mary rendered in Marmoset Toolbag 4


Props and Modular Assets


Research and Mood Boards


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Roman Courtyard